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Chaotic Gathering and Unrestrained Protest

Evaluates whether Michael "Wheels" Whelan's upcoming miniatures game, FREAKZ (Osprey, 2024), fulfills the ambition of boundless mobility in miniature gaming realm.

Chaotic Advocates and Relentless Protests
Chaotic Advocates and Relentless Protests

Chaotic Gathering and Unrestrained Protest

In the world of miniatures wargames, Michael 'Wheels' Whelan's FREAKZ, published by Osprey in 2024, stands out for its innovative approach to movement mechanics. Dubbed as "measureless movement" or "zoned movement," this system sets FREAKZ apart from traditional games.

Unlike most wargames that measure movement 'on demand,' FREAKZ moves all movement measurement to the setup phase. This unique design choice makes the game different, offering a new experience for players. The game's movement system also requires a detailed terrain layout during setup, with no large open gaps and minimal straight horizontal lines of more than 6 inches without hitting something. This rule aims to create a more tactical playing field, encouraging players to strategise their movement around the terrain.

Every model in FREAKZ comes equipped with one of three basic ranged weapons for free, adding a layer of tactical depth to the game. However, the measureless nature of the movement system may lead to unintentional feel-bad moments due to its rule about gaps. Players are not allowed to move through gaps between two bits of cover; instead, they must stop or choose one of the covers to move to. This rule, while designed to promote careful planning, might cause frustration for some players.

Pre-measuring is allowed in the game, but during movement, models can only slide within a 1'' area or snap to terrain corners. This rule, coupled with the shift of measurement to the setup phase, creates a fast-paced gameplay experience, as players are not bogged down by constant measuring.

FREAKZ is praised for its ease of learning, with many describing it as 'lightning fast and easy to learn.' However, without specific details on FREAKZ's implementation of measureless movement, it's challenging to assess potential criticisms. Common criticisms of games with non-traditional movement systems might include confusion and a lack of tactical depth.

Despite these potential issues, FREAKZ is a solid contribution to the conversation about measureless miniatures game design. Its unique approach to movement mechanics offers a fresh perspective on wargaming, making it an exciting addition to the genre. However, for those seeking a deeper understanding of FREAKZ's gameplay mechanics, particularly regarding measureless movement, consulting specific reviews or forums discussing the game might provide more insights.

Lastly, FREAKZ features stunning artwork by Bonedust, adding to its overall appeal. With its innovative mechanics, engaging gameplay, and beautiful art, FREAKZ is a game worth exploring for both new and experienced wargamers.

In the realm of wargames, the innovative approach of FREAKZ, which includes a smartphone app for managing the zoned movement mechanic, couples traditional miniatures with modern technology. Experienced players might find the game's gadget-equipped models intriguing, as these gadgets, such as smartphone-like devices for managing movement and special abilities, breathe new life into the miniatures gaming scene.

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